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deRender_priv.hpp File Reference

specialization of IdeRender More...

#include "deBST.hpp"
#include "deRender.hpp"
#include "deString.hpp"
#include "deStack.hpp"
#include "deWorld.hpp"

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Compounds

struct  LightArray_t
struct  deLightEntry_t
struct  DriverInfo
class  deRender
struct  deRenderBatch
struct  deRenderPassInfo

Defines

#define DESTINY3D_FREEWARE
#define DESTINY3D_WATERMARK
#define MAX_LIGHTS_PER_PASS   (8)

Variables

long RenderProfileID


Detailed Description

specialization of IdeRender

Author:
Assassin
This file is the intellectual property of Novus Delta, LLC.. Usage of the contents of this file is subject to the Destiny3D Member License which can be found at http://www.destiny3d.com. Any other usage is prohibited.

This file is distributed "AS IS" without warranty of any kind. Novus Delta, LLC. does not guarantee the fitness of the contents of this file for any particular purpose.

Copyright (C) 2001-2003 Novus Delta, LLC. All Rights Reserved.


Change History

Date:
Feb 2002
Author:
Assassin
Remarks:
Initial Creation

Define Documentation

#define DESTINY3D_FREEWARE
 

#define DESTINY3D_WATERMARK
 

#define MAX_LIGHTS_PER_PASS   (8)
 


Variable Documentation

long RenderProfileID
 


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